Final Words

nVidia did quite a turnaround with the nForce3-250 chipset family back in April. The nF3-250 updated the much-criticized original nForce3-150 chipset and moved what had been the worst of the Athlon 64 chipsets to the front of the Athlon 64 pack. The plethora of new features that were introduced with nF3-250 have proven to be useful and reliable over the last six months. nVidia also navigated the move to Socket 939 in the nForce3 Ultra version without any glaring problems. The on-chip Ethernet, hardware Firewall, solid PCI/AGP lock, and "any-drive" SATA/IDE RAID have been well received in the market and remain as desirable today as they were 6 months ago.

It is not a surprise, then, given the massive updating that went into the nForce3-250 chipsets, to find the nForce4 more evolutionary than revolutionary. The new 4 name is certainly justified by the addition of PCI Express and SLI capabilities, but nForce4 is still underneath the excellent nForce3 Ultra chipset that we have come to trust. Except for PCIe and SLI, the new features generally refine those first seen in nForce3-250, and that is a good thing. The RAID controllers are now faster, more flexible, and even easier to manage than the last generation. The nTune Performance Configuration Utility does more, and does it better, than the previous utility, and 10 USB 2.0 ports must be better than 8. The performance also breaks no new ground, nor did we expect it to. The nForce3-250 was very fast and the nForce4 is just as fast, but not really any faster than the nF3 Ultra at this point.

The major new features, PCI Express and SLI, are the real sizzle here. It is difficult to argue with what appears to be a very successful move by nVidia to PCI Express, even if there is really no current performance advantage that we could find to a PCIe video card compared to the same card in AGP clothes. Certainly, the potential for better performance is there, and nForce4 certainly protects the end-user for a while longer from video card obsolescence.

However, nForce4 is exciting mostly because of the incredible performance potential of SLI, which combines two top nVidia video cards into a monster video performance engine. It's not for everybody - SLI is undeniably expensive - but the prospect of a 40% to 85% leap in the performance of the most demanding games that you can run today will be too much for some enthusiasts to resist. No, you don't absolutely need SLI, but it sure is cool! Consider nForce 4 an evolution and refinement of the progress that nVidia realized with the nForce3 Ultra, and that's a very good thing indeed.

Workstation Performance
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  • geogecko - Tuesday, October 19, 2004 - link

    #68

    Hmm...that search result at newegg.com pulls up 12595 results. Far to many for me to look through...

    Did you copy the link correctly?

    Thanks for the information. If the link won't work, an official part number from newegg (or vendor part number) will work for me.

    J.
  • thebluesgnr - Tuesday, October 19, 2004 - link

    I'm a little disapointed that the original article didn't say anything about sound, and that it still doesn't in the "Final words..." page. No, I don't meand SoundStorm.

    From AT's previous article on CK8-04: "Vanilla flavored CK8-04 is very much the same as nForce3 250Gb, with the addition of 7.1 high definition audio and PCI Express".

    So, they dropped the high def audio?
    If that's the case both Intel and VIA (if the information on the VT8251 is confirmed) are ahead in this area, which is, for many, much more important than some silly hardware firewall.

    In closing, I'm disapointed at AnandTech for:

    1) being excessively positive about nForce4 (no mention of lack of high def audio, no mention of any disadvantages of SLI, like higher price of the motherboard and power consumption of two cards, or lack of PCI-E x1 in that MSI mobo);

    2) completely ignoring the release of VIA K8T890 and KT880 chipsets.

    The KT880 has been out for months, there are motherboards in retail (the K7V88 in particular seems to be doing very well, given the number of user reviews and their ratings on newegg).
    Also, you reviewed the [b]nVidia[/b] nForce2 Ultra 400Gb chipset, so "socket A is dead" is not really an answer I'd understand.


  • haris - Tuesday, October 19, 2004 - link

    What's the big deal about SLI? The average increase in performance will probably be around 50-60%. That's nothing to be ashamed about, but at what cost do you get it? Two 6600's still cost almost as much as one high end card, so there is little/no cost savings. What about the power requirements and noise level. That machine has got to be a freaking monster to work/play on.
  • KristopherKubicki - Tuesday, October 19, 2004 - link

    Geogecko:

    http://www.newegg.com/app/SearchProductResult.asp?...

    Kristopher
  • mrdudesir - Tuesday, October 19, 2004 - link

    #62
    First off, each slot is an x16 slot physically but only 8x of actual bandwith. However that still means that each slot has 4GB/s of bandwith, way more than any modern cards used. There will not be any performance hit, simply because the slots have plenty of excess bandwith.
  • geogecko - Tuesday, October 19, 2004 - link

    Can I get an exact part number of the Corsair 3200XL memory you are talking about on the test platform? I've been looking for it, but I've not seeing this 3208v1.1 number anywere...

    Thanks. By the way, which memory is better, the OCZ or the Corsair?
  • knitecrow - Tuesday, October 19, 2004 - link

    All you guys about doom3 don't need hardware, should read:
    Http://www.beyond3d.com/forum/viewtopic.php?topic=14459&forum=9
    http://www.theinquirer.net/?article=17525

    Basically creative said it invented a particular 3d positioning method, Id was forced to license and support EAX HD.


    #62, Not unlike a CPU, a GPU is programmable to a certain degree. I am sure you can make it do almost anything.... but a dedicated solution will always be more efficient.



    #63 -- "A card based around the VIA Envy 24HT is all anyone needs."

    Rubbish.


    Envy24 cards do jack for 3d positional audio. If you compare a software based vs hardware based solution, the hardware based stuff (soundstorm, creative noiseblaster stuff) always win out. They are more accurate in their positioning and reproduction.
  • quanta - Tuesday, October 19, 2004 - link

    Actually, id licensed EAX HD for use with Doom 3. Even without EAX HD support, Doom 3 will just send the audio streams to DirectSound 3D engine for mixing purposes, which will take advantage of 3d audio accelerations if any.
  • PrinceGaz - Tuesday, October 19, 2004 - link

    Doom 3 doesn't use hardware accelerated sound, so SoundStorm has no benefit. If you are having problems with the sound, you might want to adjust hardware acceleration or something.

    Sound only takes a tiny amount of CPU power when you've got a processor like a 3800+ so it doesn't really matter whether or not its hardware accelerated. Its even less important when you consider that games are increasingly GPU bound, and that theres plenty of CPU power spare for processing sound. A card based around the VIA Envy 24HT is all anyone needs.
  • quanta - Tuesday, October 19, 2004 - link

    #54/57, the decision to dump dedicated SoundStorm hardware actually made a lot of sense, because NVIDIA already has a powerful VPU that can be used as an APU if the company wanted. In fact, NVIDIA can just license AVEX[1], which currently only works on NVIDIA processors, and if NVIDIA play the cards right, it can just bought the BionicFX company now/soon and keep an edge over the competitions all to itself.

    As for the SLI, I think it will be too confusing for end users, and the dual slot design will likely be short-lived. Think about it, there are only 20 PCIE lanes on nForce 4, and each video card uses 16, so at least one card only runs a fraction of the speed, crippling performance. It may be technically correct that current apps don't need all 32 lanes, but it will be tech support nightmare for video card manufacturers from users who expected full blown performance. It will be much easier to just build a 16/20/32/etc-lane PCIE video card with two VPUs in it. That way users don't have to worry about the upgrade restrictions and performance issues, and easier for video card makers to sell dual VPU products. Sure, you lose the upgradability, but without tech support problems, card makers don't have to worry about people buying fewer cards because they want to wait for cheaper, more user friendly SLI solutions.

    [1] http://www.bionicfx.com/

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